Help us to bring to live a mature episodic pixel RPG exploring faith, morality, and sacrifice, grounded in Slavic & Germanic folklore on Gamefound – your pledge counts
(Isstories Editorial):- Budapest, Hungary Nov 4, 2025 (Issuewire.com) – Support Penance: Knightfall – A Mature Pixel RPG Exploring Faith, Morality, and Sacrifice On Gamefound
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Budapest, Hungary – Independent developer Dávid Roland Kornél announces the ongoing campaign of Penance: Knightfall on Gamefound, a retro-inspired episodic pixel RPG set in a dark medieval world steeped in Slavic and Germanic folklore. The crowdfunding campaign begins October 30th, 2025 on Gamefound, with the game slated for release in Q4 2026 on PC (Steam) and Android.
Developed over three years as a solo passion project, Penance: Knightfall combines a mature, choice-driven narrative with a tactical combat system that emphasizes strategy, positioning, and player freedom.
VISIT THE CAMPAIGN PAGE VIA THE LINK: https://gamefound.com/en/projects/david/penance-knightfall
A Tale of Faith, Duty, and Sacrifice
In Penance: Knightfall, players step into the role of Cain, the youngest knight of his order, as the divine order collapses. When the Trinity vanishes and the gates of Hell stand unguarded, demonic forces overrun the mortal realm. Amidst this chaos, a rising Vampire Lord carves out his own dominion, leaving Cain to confront hard choices about faith, loyalty, and survival.
With history and mythology woven together, the game explores existential questions through a dark, atmospheric setting, all brought to life with evocative pixel art.
Combat That Rewards Strategy
Unlike traditional turn-based RPGs, Penance: Knightfall introduces:
Action Point Freedom – Spend your turn on movement, attacks, or combos, with no wasted actions.
Environmental Combat – Use terrain to your advantage knock foes off cliffs or control choke points.
Combo-Based Melee System – String attacks together for fast, cinematic combat encounters.
Ranged Precision & AoE Magic – Positioning and timing make every battle feel unique.
Every fight becomes a tactical puzzle where player choices truly matter.
Rewards & Stretch Goals
The campaign offers early-bird discounts, Steam keys, OST downloads, early demo access, and exclusive backer rewards, including designing minor enemies or having names featured in the game’s credits.
Stretch goals include:
100 – Unlock an exclusive wallpaper pack (desktop + mobile) for all followers and backers. (available on release)
250 – Behind-the-scenes dev diary post #1: the making of the first scene and character art process.
400 – Reveal a concept art gallery, sketches, pixel drafts, and cut content from early builds.
600 – Reveal a new pixel environment “The Forgotten Chapel,” a key location in Penance: Knightfall.
800 – Unlock a short pixel animation showing an ancient knight’s last battle against a demonic lord.
As his weapon breaks into fragments, each shard becomes imbued with part of his power. Backers will then vote on which fragment should become a true in-game artifact.
Each fragment will have a short description and lore blurb, giving players a chance to influence the relics that appear in Penance: Knightfall.
Your Support Counts – Campaign Details:
Campaign Launch: Ongoing
Platform: Gamefound
Planned Release: Q4 2026 on PC (Steam) & Android
Gamefound Page: https://gamefound.com/en/projects/david/penance-knightfall Early supporters will unlock exclusive rewards and help bring this ambitious project to life.
For interviews, assets, or review requests, please contact:
Dávid Roland Kornél
Email Address: [email protected]



Penance: Knightfall
[email protected]
https://gamefound.com/en/projects/david/penance-knightfall
This article was originally published by IssueWire. Read the original article here.




























